ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 55
cameraFov (float): 38.8665
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 9.0143
cameraTransform (m44f): [{0.573576, -0.818029, -0.042871, -3.04309}, {-0.819152, -0.572791, -0.0300186, -2.01645}, {-2.81725e-008, 0.0523359, -0.99863, 0.72617}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4960, 3506]
displayWindow (box2i): [0, 0, 4960, 3506]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (float)
B (float)
G (float)
MM 1-2-3.B (float)
MM 1-2-3.G (float)
MM 1-2-3.R (float)
MM 10-11-12.B (float)
MM 10-11-12.G (float)
MM 10-11-12.R (float)
MM 13-14-15.B (float)
MM 13-14-15.G (float)
MM 13-14-15.R (float)
MM 16.B (float)
MM 16.G (float)
MM 16.R (float)
MM 4-5-6.B (float)
MM 4-5-6.G (float)
MM 4-5-6.R (float)
MM 7-8-9.B (float)
MM 7-8-9.G (float)
MM 7-8-9.R (float)
R (float)
VRayDRBucket.B (float)
VRayDRBucket.G (float)
VRayDRBucket.R (float)
VRayGlobalIllumination.B (float)
VRayGlobalIllumination.G (float)
VRayGlobalIllumination.R (float)
VRayLighting.B (float)
VRayLighting.G (float)
VRayLighting.R (float)
VRayOcclusion.B (float)
VRayOcclusion.G (float)
VRayOcclusion.R (float)
VRayRawReflection.B (float)
VRayRawReflection.G (float)
VRayRawReflection.R (float)
VRayReflection.B (float)
VRayReflection.G (float)
VRayReflection.R (float)
VRayRefraction.B (float)
VRayRefraction.G (float)
VRayRefraction.R (float)
VRaySamplerInfo - Normal.X (float)
VRaySamplerInfo - Normal.Y (float)
VRaySamplerInfo - Normal.Z (float)
VRaySamplerInfo - Reflection.X (float)
VRaySamplerInfo - Reflection.Y (float)
VRaySamplerInfo - Reflection.Z (float)
VRaySelfIllumination.B (float)
VRaySelfIllumina